Patent published on July 27, 2023

Efficient Graphics Processing with Multiple GPUs: Sony's Patent Unveiled

As technology progresses and video games become more and more advanced, people often wonder how graphics are rendered so quickly and effectively. Sony Interactive Entertainment has recently unveiled their patent, US20230237609A1, that outlines a method for graphics processing that uses multiple GPUs. This patent could revolutionize the way that graphics are processed, making them faster and more efficient.

The patent, which was filed on April 26th, 2022, is a continuation of two other patents that were filed before it. The first, U.S. Ser. No. 17/730,155, was filed on April 26th, 2022 and is titled “Generating Hints Of Object Overlap By Region Testing While Rendering For Efficient Multi-GPU Rendering Of Geometry”. The second, U.S. Ser. No. 16/780,566, was filed on February 3rd, 2020 and is titled “System And Method For Efficient Multi-GPU Rendering Of Geometry By Region Testing While Rendering”.

The patent explains how Sony Interactive Entertainment plans to use multiple GPUs to render graphics for an application. Each GPU will be responsible for certain parts of the graphics. When a piece of geometry needs to be rendered for an image, the information is generated for one GPU and the piece of geometry is rendered at a second GPU. This allows for more efficient rendering, as the GPUs can be used in parallel to render the image faster.

In addition, Sony Interactive Entertainment is also working on a related patent, U.S. Ser. No. 16/780,605, titled “System And Method For Efficient Multi-GPU Rendering Of Geometry By Generating Information In One Rendering Phase For Use In Another Rendering Phase”. This patent explains how the GPUs can generate information in one rendering phase that can be used in another rendering phase. This allows for more efficient rendering as the GPUs can be used in tandem to render the image faster.

When it comes to video games, there are a lot of components that need to be rendered in order for the images to look realistic. This includes textures, shadows, lighting, and more. By having multiple GPUs that can render these components in parallel, the time it takes to render a single frame of a game will be drastically reduced. This will allow developers to create more realistic and detailed graphics in less time.

Sony Interactive Entertainment's patent could have a major impact on the gaming industry. With faster and more efficient graphics processing, developers will be able to create more detailed and immersive worlds for gamers to explore. In addition, this technology could also be used for other applications such as virtual reality and augmented reality.

At this point, there is no guarantee that Sony's patent will be put into action. However, if it is, it could revolutionize the way we experience video games and other applications. With multiple GPUs, graphics could be rendered faster and more efficiently, resulting in a better gaming experience for everyone.

It is always exciting to see companies like Sony Interactive Entertainment pushing the boundaries of technology and exploring new ways to render graphics. While we don't know if this patent will be implemented, it is clear that Sony is looking for ways to make graphics processing faster and more efficient. We look forward to seeing what they come up with next.

US20230237609A1 is a patent filed by Sony Interactive Entertainment for a method of graphics processing that uses multiple GPUs. If the patent is implemented, it could revolutionize the way that graphics are processed, making them faster and more efficient. This could have a major impact on the gaming industry and other applications such as virtual reality and augmented reality. While there is no guarantee that the patent will be put into action, Sony Interactive Entertainment is committed to exploring new ways to render graphics faster and more efficiently.

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